![]() A volley of fire from this unit will heavily damage any unit it encounters, they have plenty of ammunition to fire tons of volleys. High armor-piercing damage is what Thunderers are all about. They tend to run out of ammo after that, so don’t waste their charges on trash units like zombies! Two throws of their charges will absolutely devastate enemy units, making them flee at the very least. When they’re equipped with blasting charges however, they’re a whole other kettle of fish. Miners are insanely cheap which is justified, they suck in melee combat. If you haven’t utilised this unit, you’re in for a big surprise. This list will help you do just that, as we go through the 10 best units available to the Dawi! ![]() Most TW:Warhammer players will start off with the Dwarf faction, so it’s great to know which units to build or not. ![]() ![]() ![]() Combine this with fully spec’d tankiness for melee units, as well as full glass cannon ranged units and you have a fearsome army. The focal point of Dwarfen effectiveness is their leadership, a single Dwarf Warrior unit can defeat 3 Orc Boyz units by making them flee. The Dawi are the easiest faction to use for a new player, I myself struggled massively using any other faction for the first time. ![]()
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